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[ Suggestions ] GNW Packs

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  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 507
On 2017-03-30 11:28:41Show this Author OnlyDescending Order
1# Go To
Good day!

I have seen and read that there are already a lot of GNW Packs suggestions that got rejected but here is my suggestion anyway.

Winning group should get the same number of GNW packs as to the total number of participants. For example, the winning group had 15 total participants during the last round of GNW finals, then the winning group should also get a total of 15 GNW packs. Same goes with the 2nd and 3rd place groups. I'm not saying to increase the number of Legend and Hero packs (3 Legends, 4 Hero for the winner, so on and so forth - this is already okay; at least for me), I just want to suggest to increase the number of Elite packs. That way, everyone who participated in the last round during the GNW finals will get a pack. This will minimize group leader distribution problems and will lessen group members fighting over packs. Let's be real here, who would be happy and who would want to help win the war if they get nothing in the end?

Now please don't tell me that this will need a lot of coding/programming as the only variables here are already seen in the GNW Battlefield interface (total participants). And in order to add the additional Elite packs, it would only be a simple mathematical equation.

Pseudo code:
If group == 1st place then prize = 3 legend packs, 4 hero packs - which is what the game is already doing so no need to code that
for 1st place group:
total participants - 7 (3 legend + 4 hero = 7) = total number of elite packs

so on and so forth for 2nd and 3rd place.

Thoughts anyone?

This post was last edited by icebuken at 2017-3-30 11:30
  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-03-30 11:54:03Show this Author Only
2#
Or they can just give 200 elite packs to every group, it would be functionally the same and much easier to code.

That doesn't mean I support the idea, just pointing out an easier alternative.

The reason I don't particular support is due to difference in server activities. Active servers gets sage but less GNW pack per person (due to bigger groups), inactive servers don't get sage but gets more GNW pack per person.

I will support a GNW reward increase when Oasis gets off its arse and fast track server merge so that every server can have sage.
  • Registered: 2017-07-24
  • Topics: 13
  • Posts: 323
On 2017-03-30 12:31:45Show this Author Only
3#
Wait for Cross-Server.
  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 507
On 2017-03-30 12:57:44Show this Author Only
4#
Then we'll be seeing a lot of QQ'ing every GNW then. Yes that would be easier to code but would also be a waste of resources (size in database as the excess amount would eat up space - not a good programming practice if I must say). And what does sage world have to do with GNW? The point in this suggestion is so that everyone who participates in GNW gets packs. This post was last edited by icebuken at 2017-3-30 12:59
  • Registered: 2017-07-24
  • Topics: 39
  • Posts: 65
On 2017-10-28 21:17:17Show this Author Only
5#

They been no server merger in for every but keep adding few new server everyday it seem, now server I am on is just about dead, no loner have enough player for SWB, that mean have less then 21 player now..


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