WARNING LONG POST AHEAD.
THIS THREAD SERVE THE PURPOSE TO EXPLAIN TO ALL NEW F2P GAMES PLAYERS.
Hello, i've been playing Naruto Online for 5 months and have been an avid gamer since i am 12 and now i am 28 so it has been 16 years of experience in gaming. My forte would be in RPG, MMORPG, SandBox, WebGames both as Whales/Superfan and sometimes as F2P. When i decided to embark on Naruto Online the first reason is because, it has been been the manga/anime that i've grew fond with and which i grew up together with for the past years.
I started to go into forums to look for some tips and strategy just recently like 1 month ago to fill in my free time not that i have many challenges in game that i can't overcome but to have a look at how the community are doings, their style, new strategy and etc. But what i actually found amazes me.
The toxicity of the community, the negativity and the perspective of the players are so "amazing" compared to other games i've played before and this really give me the shocked, given i've been playing for almost 5 month without any "game breaking" issues.
So here is the deal, regardless of my rank in game or my power i don't think it matters BUT what i am going to write about by any means if they are good and you agree with it please use it as your guideline or maybe just few things that you WILL think about.
Naruto Online is one of the F2P games where ALL players are allowed to PLAY the games and utilize ANY functions available in game without paying a SINGLE cent just like other F2P webgames offered in the Market. Every F2P games despite being called F2P requires money and manpower to run, they don't run by themselves so there are actually 3 parties involved.
1. F2P players, players that doesn't spend a single cent but crucial in supporting the community and improving the game.
2. P2P players, further breakdown can be either mild spender or superfans/whales. This is the only source of money for this kind of games hence events are being introduced to allow the BUSINESS to make money to pay their staff, keeps the game running and make PROFITS.
3. The Company, their main reason in making this game is to make MONEY/PROFITS, different company uses different models depending on their market, culture and strategies.
Different player play their games in many different ways, some love to spend their cash get POWERED up SUPER FAST because for them this is FUN to do. While some, spend their TIME and EFFORT and COMMITMENT knowing they CAN BE ON TOP but the main reason is because it is FUN for them. There are also players who just ENJOY to be with FRIENDS, ENJOY the narrative part of the GAME and again because it is FUN. What are the similarities of all 3 group of players? They PLAY because it is FUN.
So here is the thing, where does the FUN comes from, when we ALL first start the game the first thing that catches ALL of us are the CORE of the game. We ENJOYED the strategy, the mechanics, unlocking new ninjas, the story, the group and friends that we gained remember, the very FIRST THING that catches us ALL are the CORE of the game which we do DAY IN, DAY OUT repeatedly that we didn't realize how time flies.
Then the EVENTS are being introduced to us as we progress. This is the ONLY source of income for the BUSINESS to keep our beloved game running and by all means to allow EVERYONE, and EVERY group of players to have FUN. EVENTS are additional things, are they the CORE of the game? NO, when we are being *ed by this game it wasn't because of the EVENTS but because of the CORE of the games. Hence there are weeks with BAD EVENTS, weeks with SO-SO EVENTS and weeks with GOOD EVENTS. There are weeks with EVENTS made to reap PROFIT from SUPERFANS/WHALES/MINNOWS/MILD SPENDERS and there are weeks with events for F2P Players.
THUS there shoudln't be anyone to BLAME, if EVENTS are BAD for you it might be GOOD for some other party and YES this include the COMPANY. On top of that ALL PLAYERS are given the opportunity to CHOOSE, THE COMPANY never FORCE you in any of the EVENTS this applies to F2P Players as well, all those hard earned COUPONS plan your spending, aim the events that you want and take opportunity when it comes. The TOXICITY will not just harms the COMPANY, it affects the P2P/SUPERFANS/WHALES/MILD SPENDERS/NEW PLAYERS/F2P/POTENTIAL SPENDERS. Without the COMPANY, nobody is there to establish the game, Without the P2P/WHALES/Mild Spender/Potential Spender there won't be any reason for the COMPANY to run the game and without the F2P there won't be enough people to RUN the CORE of the game to make it enjoyable. But the main reason i am highlighting this is that, until today THERE ISN'T ANY EVENTS made that breaks the CORE of the game. ALL of us are still able to ENJOY the game and have FUN. So please, everyone play your roles if you love the game.You might be losing to some other PLAYERS today, but AS LONG AS IT IS FUN keep on going knowing one day you will be able to surpass them.
To the MODS and THE COMPANY, you are responsible to ensure the CORE of the game is running smoothly. You have to have ideas, creativity to retent your players because after doing it for so many months, if there isn't any changes or functions being introduced ALL your players will start to feel bored, there is no more FUN and they might leave the game for good, To acquire a player has already took a lot of costs and to just let it go is not a very smart thing to do. What i am trying to say is you need to start thinking & planning ahead of time. PLANS for next 3 month are READY even better if these are SHARED to your players so they know something is underway and keep their focus towards the game there might be some DELAY/HICCUPS/CHANGES in the middle BUT IT IS OK. There isn't anything that is PERFECT in the gaming industry especially Web Games.
With this, i end my PART 1 of sharing more to come later specifically touching on PLAYER ROLES in F2P games.
This post was last edited by 111***@google at 2017-3-27 15:53