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[ Help ] GG I'm out

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  • Registered: 2017-07-24
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  • Posts: 65
On 2017-03-23 08:07:08Show this Author Only
41#
  • On 2017-03-23 03:50:22
  • unless u can show me a spreadsheet with factual proof of this, i should just take ur word on this? Things "might" not be determined beforehand but some people get lucky and some people don't. There is no proof of the % on things u can get or not. the only problem is in this too many things are based on gambling.
    https://media.giphy.com/media/ZjxVPzXUMxnH2/giphy.gif
Proof of what? lol They just answered to the person claiming that is rigged that is not pre-picked in the sense that you can't program that. If you want to program show all these option but always give "Y" I guess you could. But then everyone would get the same fixed reward becuase you told the game that is the only one possible.

Now if you want multiple items, you need to code in that anyway, if there's two to pick from you can give each 50%, if its ten then it can be 10%. If you want you c*so code it in a way that some items have a higher percentage like you'd have three one can be 20% the other 30% and the last one 50%. You're basically telling the game this is the one I want to fall the most and this is the one I want to fall the less. Still like you said it "some people get lucky some people doesn't". It won't change that some people get what they want in their first try and other people don't. Now, no one has said it has a specific percentage smaddeus merely brought 5% and 50% as examples, you'd know that if you had actually took the time to read well and understand what they wrote. You really couldn't say what are the specific percentages unless you look at the code.
  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-03-23 09:14:52Show this Author Only
42#
  • On 2017-03-23 08:07:08
  • Proof of what? lol They just answered to the person claiming that is rigged that is not pre-picked in the sense that you can't program that. If you want to program show all these option but always give "Y" I guess you could. But then everyone would get the same fixed reward becuase you told the game that is the only one possible.

    Now if you want multiple items, you need to code in that anyway, if there's two to pick from you can give each 50%, if its ten then it can be 10%. If you want you c*so code it in a way that some items have a higher percentage like you'd have three one can be 20% the other 30% and the last one 50%. You're basically telling the game this is the one I want to fall the most and this is the one I want to fall the less. Still like you said it "some people get lucky some people doesn't". It won't change that some people get what they want in their first try and other people don't. Now, no one has said it has a specific percentage smaddeus merely brought 5% and 50% as examples, you'd know that if you had actually took the time to read well and understand what they wrote. You really couldn't say what are the specific percentages unless you look at the code.
You can, however, have dynamic % chance for each potential drop that takes in variables such as amount of money spent, level and even past "rolls"
For example, and this is probably used by some games, you can have the good reward chance go down as the player level increase, starting with a fairly high amount. This will entice a player to stay in the game during the early days. and once they are "old" enough and will less likely to quite the game due to time invested, good rewards wont drop into their lap anymore.

Alternatively, many game gives you super good luck for your first 1-5 "rolls" and then drop off after that, or maybe the chance can be reduced after you getting something good a fixed number of times.

it's true that it's rather unfeasible for them to rig the chances against a specific player so chance is a factor, but at the same time, they can rig the system to make it appear far better than it actually is in the long run.
  • Registered: 2017-07-24
  • Topics: 13
  • Posts: 666
On 2017-03-23 11:54:06Show this Author Only
43#
Hello, this has gone off-topic. I'm closing it. If you like, please move your discussion to PM or PM me if you have any questions.
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