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[ Events ] Plundering and *ing balance

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  • Registered: 2017-07-24
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On 2017-03-10 06:50:05Show this Author OnlyDescending Order
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What do you think about current pludering?
I think it's really annoying when any level/power rating can plunder any other level...especially since everyone that punders are plundering just coupon users.
What I want is to have it like a blind date...invisible power rating and invisible *ing item (I have only plundered once, can't remember if I could see what the * was *ing or not, but sometimes I can't plunder because it shows that my ninja's are not for plundering, no idea what the hell it means and how to know what are meant for plundering and what ninja's aren't.). Only with balancing it way more by limiting people you get to choose from, such as only +/- 2-3 levels from your own level, or around 5-10% +/- from your own power level, for example, at high levels such as 70-80 where power levels range from 20k-50k should require just around 2000-5000 power difference in choice of plundering.

I think it would be balanced, maybe a lesser chance of having some players on some servers, but this way it's way more balanced imo, and high powered people wont be able to farm on weak people that are trying earn coupons.

Since my server got merged with two other servers, we have quite a high population, not to mention some places having cross server thing, thus eliminating the waiting time of having a small chance to find someone to fight with. Because servers are merged now, and probably still are being merged somewhere else, I think that such thing as "can't find players" is a rare thing now...thus there are many people that can be plundered, opening doors for balanced options such as the one I stated, narrowing down the choices to fewer people a plunderer can plunder, narrowing it down to his power rating and his level.

  • Registered: 2017-07-24
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On 2017-03-10 08:13:24Show this Author Only
2#
so just to clear you up on how plundering works:
you can only plunder if you are top 50 in ranked battles, if you qualify for that you can plunder people who are at maximum 15 levels below you (85 can plunder players once they reach lvl 70), you only see the name of the people in the plunder list you dont see their level, power or the protector or even if they have one
  • Registered: 2017-07-24
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On 2017-03-10 11:36:42Show this Author Only
3#
think they need to show *on check information of convoy dudes lol some times im plund some dudes have top player protect :L
  • Registered: 2017-07-24
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On 2017-03-10 12:00:37Show this Author Only
4#
so just to clear you up on how plundering works:
you can only plunder if you are top 50 in ranked battles, if you qualify for that you can plunder people who are at maximum 15 levels below you (85 can plunder players once they reach lvl 70), you only see the name of the people in the plunder list you dont see their level, power or the protector or even if they have one

You can see the level of the ones who convoy.


think they need to show *on check information of convoy dudes lol some times im plund some dudes have top player protect

Plunderers already have huge advantages, usually in term of level, power and experience. If you find it hard to plunder certain people then avoid them.
  • Registered: 2017-07-24
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On 2017-03-10 12:21:39Show this Author Only
5#
I used to play another game which had a similar system as convoy, though it was cross-server and was open 24hrs. The only difference was there was a specific event on the day which you had double rewards. There you had 4 convoys and 2 chances for plunder, also a guard friend like this one, but the lvl restriction worked for you and your guard. Ex. if you were lvl 70 only ppl close to your lvl or 20 lvls ahead could attack you, same for a guard who was lvl 30, your convoy could only be attacked by ppl close to your guards lvl. Also if you were plundered you got 60% of convoy reward.That's how I remember it worked. But I don't like the way this game's convoy works cuz basically you get less than half of what the plunderer gets when they win, 50c vs 15c is not balanced at all.
  • Registered: 2017-07-24
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On 2017-03-10 14:18:39Show this Author Only
6#
So when you say invisible *ing item, you mean you don't want plunderer's to be able to see if it's an SS/S/A, and so on?

If thats what you mean, i'm sorry, that is just..*, plan and simple.
  • Registered: 2017-07-24
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On 2017-03-10 17:23:00Show this Author Only
7#
No hiding mission rank is actually pretty cool. Let the p2w complain muhahahah
  • Registered: 2017-07-24
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On 2017-03-10 17:32:42Show this Author Only
8#
  • Kefs On 2017-03-10 17:23:00
  • No hiding mission rank is actually pretty cool. Let the p2w complain muhahahah
And no one would plunder at all. What's the point when 75% of the missions being ran are cheap coin missions because F2P can't pay 10 ingots to repeat the coupon missions? With no one plundering there is no point in red names, claiming bounties, needing *s or the system period.

Everything falls apart when you do that, its a terribly * idea.
  • Registered: 2017-07-24
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On 2017-03-10 17:41:16Show this Author Only
9#
  • Kefs On 2017-03-10 17:23:00
  • No hiding mission rank is actually pretty cool. Let the p2w complain muhahahah
Lets be real, those 30 coupons you're getting by wanting the implemented wont make a difference.

Having this concept, you deserve the 15 you get after someone plunders your sorry ass :)
  • Registered: 2017-07-24
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On 2017-03-10 20:23:39Show this Author Only
10#
  • Syldor On 2017-03-10 08:13:24
  • so just to clear you up on how plundering works:
    you can only plunder if you are top 50 in ranked battles, if you qualify for that you can plunder people who are at maximum 15 levels below you (85 can plunder players once they reach lvl 70), you only see the name of the people in the plunder list you dont see their level, power or the protector or even if they have one
And it solves unbalancing issue how?

You do realize that you just described the core problem here not a solution? which is top 50, wrong way how to make these events workable and not game breaking. This game totally promotes pay to win, and I wont fall into that.

And could you tell me why it's Top 50? how does that work for you if you are in that top 50/50, not some top 10/50 ? there is a huge gap which doesn't make sense, it should be more detailed, more balanced than that. It's a slacking from coders imo - the more unbalanced they make, the more pay to win they promote that way...hate this sort of system.

It's like you didn't got the comparison i made with the 50k power levels. In my server, top players have 84-87 levels, meanwhile I'm in the mid range with 81 level, sounds like top, right? OK. How about next thing and drastically changes the differences between each level.... like POWER rating. Between most of 81 levels and most of top bullies so to say, difference is around 10-20k power, for example I have 35k, working my way up with power since I realized how imporant it was quite late in the game, and how to gain it in best way, but having constantly to encounter with 40-45-50k power rating players is pure bs, especially in plundering when plunderer can choose who to attack instead of having a lucky or unlucky draw, because there is no time for *er to *, you can get plundered instantly you spawn in Konoha.

In what way everything I said makes it balanced?
This post was last edited by smaddeus at 2017-3-10 20:40
  • Registered: 2017-07-24
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On 2017-03-10 20:26:13Show this Author Only
11#
  • AhMazeln On 2017-03-10 14:18:39
  • So when you say invisible *ing item, you mean you don't want plunderer's to be able to see if it's an SS/S/A, and so on?

    If thats what you mean, i'm sorry, that is just..*, plan and simple.
You gave a huge insight of your opinion, full of rich ideas.
This post was last edited by smaddeus at 2017-3-10 20:40
  • Registered: 2017-07-24
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On 2017-03-10 20:29:38Show this Author Only
12#
  • Kaigen On 2017-03-10 17:32:42
  • And no one would plunder at all. What's the point when 75% of the missions being ran are cheap coin missions because F2P can't pay 10 ingots to repeat the coupon missions? With no one plundering there is no point in red names, claiming bounties, needing *s or the system period.

    Everything falls apart when you do that, its a terribly * idea.
Like he said, let the pay to win players complain...cause...pay to win...huge advantage over regular players just by paying, so something like this where both can participate should be working differently against pay to win players and make it leveled for free to play, otherwise pvp system here is unbalanced in general, glad that at least arena is somewhat balanced with the idea of everyone having level 100 and those two random free ninja's you can test if you don't have them, as a means of help for lover leveled players who just started and working up to at least level 50-60.
  • Registered: 2017-07-24
  • Topics: 26
  • Posts: 290
On 2017-03-10 20:34:00Show this Author Only
13#
  • Zaik On 2017-03-10 12:21:39
  • I used to play another game which had a similar system as convoy, though it was cross-server and was open 24hrs. The only difference was there was a specific event on the day which you had double rewards. There you had 4 convoys and 2 chances for plunder, also a guard friend like this one, but the lvl restriction worked for you and your guard. Ex. if you were lvl 70 only ppl close to your lvl or 20 lvls ahead could attack you, same for a guard who was lvl 30, your convoy could only be attacked by ppl close to your guards lvl. Also if you were plundered you got 60% of convoy reward.That's how I remember it worked. But I don't like the way this game's convoy works cuz basically you get less than half of what the plunderer gets when they win, 50c vs 15c is not balanced at all.
That sounds way more balancing, otherwise it's wild here and already had tons of places promoting pay 2 win players even after they have paid...
  • Registered: 2017-07-24
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On 2017-03-10 20:45:09Show this Author Only
14#
I would like to know, those who have an issue with the plunder system, do you utilize the support function?

Or is it more so, you're just mad because the people at the top are able to attack you and you're mad and blame the system and all that?

I mean, i've been on the receiving end of the best of the best players, and i dont even pay much, yet i still hold my own, you's just seem to want handouts honestly.
  • Registered: 2017-07-24
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On 2017-03-10 22:42:49Show this Author Only
15#
people complaining about p2w while playing this kind of browser game always make me laugh.

The only thing that could solve some issues would be to allow people doing convoy to do more more than one ss mission without having to pay ingots.
They would stop crying and we wouldn't have to spam refresh for 3 hours to have 3 plunders. Win-win.

And use the * support system if you're too weak to defend yourself or wait the right time to do your ss convoy.
  • Registered: 2017-07-24
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On 2017-03-13 21:25:14Show this Author Only
16#
  • Thane Krios On 2017-03-10 22:42:49
  • people complaining about p2w while playing this kind of browser game always make me laugh.

    The only thing that could solve some issues would be to allow people doing convoy to do more more than one ss mission without having to pay ingots.
    They would stop crying and we wouldn't have to spam refresh for 3 hours to have 3 plunders. Win-win.

    And use the * support system if you're too weak to defend yourself or wait the right time to do your ss convoy.
Sadly game is addicting, so I'm personally trying to fight for balance, because gaming industry is corrupted these days.

And your so called "solution" is just keeping to promote pay to win to allow even more coupon plundering for already pay to win players. And how it's a win-win anyway? your next SS convoy will get immediately plundered(how many people are in your server? in my server we have 3 server merges, so tons of people and constant plundering), your are a livestock in this game for pay to win players in any way possible in any event given where it's pvp, except Arena, Survival and GNW which are balanced to some extent.

Dude, if I would be too weak to defend myself, I would have used support system which is good for nothing anyway.
Stating opinion on a forum openly for everyone is the way how you make your voice to be heard rather than making it privately and silent on which answers are already predictable and pointless.
  • Registered: 2017-07-24
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On 2017-03-13 21:40:35Show this Author Only
17#
  • AhMazeln On 2017-03-10 20:45:09
  • I would like to know, those who have an issue with the plunder system, do you utilize the support function?

    Or is it more so, you're just mad because the people at the top are able to attack you and you're mad and blame the system and all that?

    I mean, i've been on the receiving end of the best of the best players, and i dont even pay much, yet i still hold my own, you's just seem to want handouts honestly.
Support system is pointless and wont bring any changes since it's privately held, such balancing features that lacks in this game in almost every event, basically 80% of this game promotes pay 2 win players thus making it in general an gamebreaking game.

If something has to be changed, it must be through forum where community gathers equally minded people, and make ourselves to be heard, not some support system which always has pointless answers regarding suggestions in how to balance the game where developers OBVIOUSLY have shown it that they intentionally are doing this, to make it pay to win, to make events in such ways that simply makes you to pay constantly. Of course game can be played without paying, sure, but there is no point when bunch of people start paying just to get the best stuff etc. which normally you can't get...it would be all fine if pay to win players would have their own events or something like that, basically narrowing every event down to power levels not regular levels, because there is a vast difference between one level the higher you get. See, there is a small difference between 2000 and 4000 power in starting levels, but there is a huge difference between level 80 and 81 for example, just 4000 power rating difference is a big deal.

You probably don't realize it since you pay to win? you will definitely defend your invested money, or any other pay to win player, logically, but unfair.

P.S. If anyone else suggests using support page, you can just go few house further and leave this topic for those who want to do something about convoy, not about where should I seek help when I intentionally came to forum.

P.S.S. And honestly, no, I'm okey fighting my way through to get stuff instead of getting everything in front of me on a silver plate, I'm always against microtransactions, but I don't mind while it's not gamebreaking, which in this case it is, and it's because pay to win players drastically restrict any decent gaining at all. If this plundering continues like this, then I wont even plunder SS convoys, screw those 15 coupons I get after being fu from behind constantly and trying to get 30 instead, there is no roundabout, it's plain simple and straight...some top 20-40 players constantly plundering...totally not fun, each and every day the *ing is available.

I just want to have equal events, as you can read that I'm trying to just narrow down the power balancing instead of kicking out pay to win players, I'm not one sided like you think, because I understand how marketing works, sadly its being abused constantly by majority of game publisher companies.
This post was last edited by smaddeus at 2017-3-13 21:44 This post was last edited by smaddeus at 2017-3-13 21:48
  • Registered: 2017-07-24
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On 2017-03-13 21:59:55Show this Author Only
18#
Until the original version fixes it, there won't be a change without oasis does some coding in the system
  • Registered: 2017-07-24
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On 2017-03-13 22:43:33Show this Author Only
19#
  • smaddeus On 2017-03-13 21:40:35
  • Support system is pointless and wont bring any changes since it's privately held, such balancing features that lacks in this game in almost every event, basically 80% of this game promotes pay 2 win players thus making it in general an gamebreaking game.

    If something has to be changed, it must be through forum where community gathers equally minded people, and make ourselves to be heard, not some support system which always has pointless answers regarding suggestions in how to balance the game where developers OBVIOUSLY have shown it that they intentionally are doing this, to make it pay to win, to make events in such ways that simply makes you to pay constantly. Of course game can be played without paying, sure, but there is no point when bunch of people start paying just to get the best stuff etc. which normally you can't get...it would be all fine if pay to win players would have their own events or something like that, basically narrowing every event down to power levels not regular levels, because there is a vast difference between one level the higher you get. See, there is a small difference between 2000 and 4000 power in starting levels, but there is a huge difference between level 80 and 81 for example, just 4000 power rating difference is a big deal.

    You probably don't realize it since you pay to win? you will definitely defend your invested money, or any other pay to win player, logically, but unfair.

    P.S. If anyone else suggests using support page, you can just go few house further and leave this topic for those who want to do something about convoy, not about where should I seek help when I intentionally came to forum.

    P.S.S. And honestly, no, I'm okey fighting my way through to get stuff instead of getting everything in front of me on a silver plate, I'm always against microtransactions, but I don't mind while it's not gamebreaking, which in this case it is, and it's because pay to win players drastically restrict any decent gaining at all. If this plundering continues like this, then I wont even plunder SS convoys, screw those 15 coupons I get after being fu from behind constantly and trying to get 30 instead, there is no roundabout, it's plain simple and straight...some top 20-40 players constantly plundering...totally not fun, each and every day the *ing is available.

    I just want to have equal events, as you can read that I'm trying to just narrow down the power balancing instead of kicking out pay to win players, I'm not one sided like you think, because I understand how marketing works, sadly its being abused constantly by majority of game publisher companies.
    This post was last edited by smaddeus at 2017-3-13 21:44 This post was last edited by smaddeus at 2017-3-13 21:48
Oh i agree with you on the majority of the things you said but the thing is this is not a real mmorpg like wow or whatever it is a p2w browser game like every other browser games out there.
If you can't handle it you should just quit and go play a real game where the best players are not the ones with the biggest wallet.
I would love to see the game more balanced and fair but let's face it it will not happened.

Complaining and even proposing solution on the forum is pointless too since Oasis is not even the real devs of this game. The devs are Tencent a chinese company. Oasis just manage the game in the west and i doubt they can make any major changes to the core of the game.
Sure they can maybe decide when to increase lvl cap or which treasure will be release next but that's about it.
It's like the poll about cross server sage. The cross server will happened no matter the results since it is cross server in china.

Now about my "solution". I didn't said it was perfect but that it would solve some issues.

If people doing convoy are able to do 4 ss convoys they can make from 60 to 120 coupons per day while the plunderers can make from 0 to 150. Seems pretty honest to me.
And i do believe that if every conveyors do 4 ss convoys a lot of these convoys will not be plundered. They are not that many people doing plunder at least not in my server.
Also a conveyor shouldn't be able to get attacked again if he successfully defend his convoy.

And for the support part. In my server, i rarely won my three plunders because of strong support so i don't see how support his pointless.
Unless ofc if every top players are in the same group but then the problem is not the convoy/plunder system but the balance of power in the server.
  • Registered: 2017-07-24
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On 2017-03-14 00:30:05Show this Author Only
20#
Syldor very well explained how the system working except some parts like you can see players level (main character) and mission rank. Is the system fair , balanced ? No its not. Is the support system useful? Somewhat yes but it has big flaws , its depending server , groups , probably its used mostly by f2p or lower level and battle power players so in that way -15c if you lose total nonsence 10 ignots for more ss mission also nonsence you need to use an other player team that you not familiar (short story i defeated 2 plunder whit sagenaruto that i dont have 5th kagegaara that i dont have azure fang i never ever tried out that main and whit ao the 3rd plunder defeated me when i constantly attacked , yes its annoying. Only "bright" side you can try out ninjas beside the arena even its not yours). Or you can camp and bully low levels as everybody else doing.
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