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[ Lineup ] Scarlet Blaze - Chaos Control

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  • Registered: 2017-07-24
  • Topics: 16
  • Posts: 917
On 2016-08-11 04:04:07Show All Posts
3#
lol, this lineup would get killed by almost any team

clones/puppets can eat the sleep or a ninja who doesnt attack can too(earth main shield), paralyze can stop ino's chase, raw dps will just nuke the fire main.

this team of yours is so focused on stopping damage to you that it has almost none on its own so turn 2 the enemy will crush ur combos and by turn 4/5 u will be dead.

no1 uses sealing jutsu because it doesnt do any damage and dragon fire does a lot of damage and clears clones/puppets.

death mirage is also bad compared to fire clone since clone tanks 3k damage for me and starts acupuncture combo while death mirage might have 0 effect if u have no negative status effects to cleanse and its not like the lineup you describe even needs more chakra since 80 chakra would let you use every skill at once, but turn 1 rasengan is on cd anyway and sealing is free

chaos only lasts one round so what r you going to do after that? hope your opponent wont combo you to death? or what if they have interrupts to stop your cc, since seal has a 3 turn cd and i think ino's skill does as well?

people complain too much about classes being op bs when they wont try and figure out how to make a team that can work against it
  • Registered: 2017-07-24
  • Topics: 16
  • Posts: 917
On 2016-08-11 04:59:06Show All Posts
8#
  • RiusSensei On 2016-08-11 04:16:35
  • I actually think that the Fire Clone is the worst of the 3 55 passives. It's the meh option - the one you go for if you're not using mirror return and already have a cleanser in your team.

    I've been using death mirage to great success with Suigetsu, Tobi and Kakashi. Bani chakra has that odd chance of killing off someone on turn 1 just from the amplified standard attack damage - though since not very reliable I prefer mirage. Not to mention the way the game works just now it's usually debuffs that dictate how the game goes.
bani chakra cant kill any1 turn 1 its an ignite to a random enemy which could end up being useless if it hits the same target as tobi or kakashi's ingites. try using hinata instead of that suigestu and watch the combo that your clone starts, 8 hit combo with paralyze acupuncture and burn turn 1.

@kyutaru if fire mains arent using dragon flame then they are failing, im on server 2 its what we all use since we can combo it into kakashi for the 8 hit combo i mentioned above. along with the fact that the clones everyone uses die from it. most people use a 3star naruto for a tank because it will ignore evasion on attack and clones can tank tons of damage, also your team suggested has max 3 hit combo how is that deadly?
  • Registered: 2017-07-24
  • Topics: 16
  • Posts: 917
On 2016-08-11 05:51:58Show All Posts
11#
@kyutaru: ok u stop kakashi for 1 turn and i still land a 4 hit acupuncture celestial prison combo on u this turn and next turn ur seal is gone and i can do my 8 hit combo again. and the same happens again the next turn while your skills are on cooldown, so i get 2 8 hit and 1 4 hit combo, you get a couple 4 hits, but 2 8 hit combos will kill a ninja even against a same lvl same gear team so your 1 down and i still have my full team.


@riusSensei: what happens when suigestsu doesnt high combo? my clone will trigger combo far more often and its an extra attack to trigger with, plus my hinata's evasion means you likely wont even damage me turn 1, plus all of your ninjas have a cooldown for the first turn so you cant use skills until turn 2. so thanks to hinata turn 1 my clone will attack u for my combo which has acupuncture burn celestial prison and paralyze. so turn 1 you deal no damage and one of your ninjas is locked with 4 debuffs, only 1 of which can be removed.

and lets say you ignore hinatas skill and attack my clone, that means your not doing that combo to my ninjas that have actual skills and damage, our comboing a clone thats only purpose is to eat damage/start a combo.

so mirage cleanses 2 debuffs for your team turn one vs my clone that tanks 3k damage and has a high chance to start my combo if none of my other ninjas did, turn 2 you get 60 chakra vs my 40 so u c*e most of your skills, but turn 3+ that bonus chakra means nothing since you have cds and the only effect you realy have is cleanse.
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