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PraiseLuka
On
2017-02-21 14:38:53
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Split the group like Ryota said is a solution.
Of course, this won't really apply to S1 but that's about it. And of course, it does have its draw backs but if you want extra reward that badly, it might be worth considering.
Now, personal reward + bonus would work in theory, but only if the bonus portion is no less than what the packs give today, otherwise it is, in fact, a diminished incentive to not merge. I would support this. Thou unfortunately his does turn this suggestion into "more free stuff" instead of "change of reward structure" which devs are less likely to go for... they are not known for giving us more free stuff just because we ask for it.
On a side note, if they allow us to "break down" a gift pack into smaller packs.... maybe that would work.... I mean rotations would do effectively the same thing, but it is true the long wait between "your turn" can be quite frustrating. So breaking down existing packs might feel better. And as the actual total reward per group stays the same, the anti-merge effect stays the same.
ur rushing and not thinking straight too... if there will be rewards based on how many participations are there is absolutelly no reason to merge into 1 or 2 groups since that means less participations (3 per week)
what i would sugest is to give packs acording to how many ppl participated from each groups... let's say half of the numer of participating ppl that way is fair to the bigger servers and to the small ones