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Yksirf
On
2017-02-16 08:51:55
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Well it is set for that each land to take 10 rounds essentially so that if it happens others don't get cut off.
up to 50 rounds, since if there are 3 teams (9 ppl) on each side....
Back when my server is more active, i've actually seen rounds that took over 20, maybe 25 minutes when both side happen to load a particular field. The more even the match, the longer it takes.
I reckon he is asking for dynamic time thou, that is to say once all fights are finished, the server THEN determine when the next round is (say maybe 5-10 minutes after all fights are done, at a x:x0 or x:x5 time). I expect that to be somewhat more complex in implementation thou, and very little motivation for the devs to do so.