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[ Events ] Events - 26th Jan

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  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 32
On 2017-01-27 20:08:17Show All Posts
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Everybody's already given their opinions on the events so I won't say anything about that, but inflation was brought up earlier in the thread and I think it's worth talking about. Everything is more expensive than it used to be, GNW Tenten for example used to cost less than 2.4k coupons/ingots for a pack of 80 frags and get her to 3-stars, but now it costs 2.4k just to get 60 frags. You can't even 3-star her now without paying 3.6k. That's such a massive price hike, and it's seriously disappointing because I was saving up coupons for her and now it turns out I can't afford her after all.

Now, it was brought up earlier that prices went up because it's easier to get more coupons now, making the economic inflation justified. I suppose that sounds like a fair statement, but that doesn't take into account a few things. For one, no one controls the economy besides the Oasis Games. In an actual real world economy, prices are set due to supply and demand and the value of the currency. However, we as the consumers don't really have a say in the prices or money value set here, it's all entirely up to Oasis. The only thing we can do is speak with our money and refuse to pay the higher prices, but that's not all that guaranteed to change anything.

Going back a bit to why this was justified by others, the main argument is that it's easier to get coupons now. And sure, potentially ~1k coupons can be earned in a week now. But who actually has the time and the schedule for that? Anyone who attends school or has a job won't be able to stay on all day to collect coupons at every possible opportunity. My own schedule prevents me from participating in nearly all of the week events, and I'm sure the same could be said for a lot of players. The biggest source of coupons is by far Group Convoy, but I can only do it twice a week instead of all seven days. Not only that, but ingots have to be spent to get the most coupons, with a maximum of 210 ingots (or roughly $4.20) spent per week, essentially meaning you have to spend money to make money, just to keep up with the prices. So while this "inflation" evens things out for the people who can get every available coupon per week, it ends up creating a divide with the people who just can't play all the time, and ultimately just hurts us.

One final thing I want to note is that, if the prices rose because coupons became easier to get...then why does it cost more ingots to buy things as well? It costs the exact same amount for an item whether you're spending coupons or ingots. Why? If it's about easy coupons, then why is real world currency being devalued as well? The answer is simple: it's nothing more than a shady business tactic. F2P coupon income is only slightly higher than before, but P2W coupon income is exceptionally higher than before. Yet if inflation is what's really going on, it's being based almost entirely on P2W coupon income. The value of coupons has been lessened because it became possible to buy more, but even though we're spending more real money we end up actually having less game money than before.

This post was last edited by rob***@gmail.com at 2017-1-27 20:13
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