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[ Suggestions ] Improve the Plundersystem - *ysis and sollution

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  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 5
On 2017-01-23 23:28:48Show All PostsDescending Order
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Hello Guys,
since 2.0 were got a lot of new changes and longer dayly eventtimers, wich i rly like for the most parts. but the plundersystem started to get more and more frustating for everyone involved. for a server with my population it is a very bad gameexperience to force yourself through, cause the rewards r just too good to ignore this event and ppl that swallow the pain and do it can take your position in the power race game.
SS-convoys are basicly all that matters when it comes to convoy/plunder.

- gameplay for plunderers: click the refresh list *on for 3h and hope u click faster the fight SS-convoy *on then the other plunderers

- gameplay for convoyers: hope your topplayers in your guild r not too busy clicking the refresh *on and defend as a lower lvl player vs the strongest player on the server 3 times pretty much every time u get the SS convoy, that u rly need. but basicly accept getting half reward.

*ysing the situation this kind of gameplay has a lot of flaws and is beyond boring, timeconsuming and frustrating. and all the time clicking the refresh*on i could use to think about how we could fix this problem.

------ Lets make Plunder great again!!! -----

Sollutions:
- enable multiple SS convoys for free or for coins or add a little coupon reward for S- convoys
10ingots are way too much. nobody is gonna invest 10 ingots for getting plundered again. lower players should get the chance to farm coupons for events too
- make SS-plunder not the only viable option to plunder
plundering for 120k coins for that chance of loosing 150k coins compared to get 50 coupons on comparison. dont even need to point out that plundering non SS- convoys is basicly getting less reward then do convoy yourself. add a little coupon reward to an S-convoy would make it less important to wait for a SS- convoys. that will make sure there is more to plunder and also makes getting a SS-convoy to the end of the road actualy possible cause ppl will not be so focused on that.
- fixed convoy times over the day
for example: 13:30 - 13:35 convoy prepare -> ppl get the time to pick a convoy and find a supporter
13:35 all convoys start and plunder beginns
and those kind of events spead out many times over the day.
that will make plunder less timeconsuming and also give convoyers the chance to get a good supporter or hide in the masses to have a chance to get their SS convoy through

I beleve that changes will make plunder a great event. and gives players a good gameexperience for the most part. if i miss something here, things are very diffent on your server or u wanna add some ideas feel free to join this conversation. this thread is not ment to be just a mere rant and a place to flame around, but constructive ideas r welcome. i hope this here will be able to reach the developers and can end the suffering of that painfully bad Plundersystem.

Greetings,
KumikoHouki S206

  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 5
On 2017-01-24 04:48:00Show All Posts
6#
  • Adrian Martin On 2017-01-24 02:10:49
  • i usually just wait in the gate, if i see someone with yellow icon above it i check plunder real quick and just wish i make it
on our server the plunderers mash that refresh *on so often that even your ping can deside if u get the plunder or somebody else. no way u can do that here we all want this plunder be over as fast as possible so were not stuck for hours finding a target
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