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Heretic
On
2017-01-10 18:45:04
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Consider this. MB sword team with someone that causes ignite on them team, like Sasuke for instance. Even a healer won't save you and you still can't do * to him because of how ridiculously overpowered he is now.
All sword teams are pretty OP right now but let's make it even more cancerous - MB, Kimimaro, Sasuke and Jugo, the Iruka for cursed seal ninjas.
You can barely touch him and he has two whole turns to * on all that you love and cherish, and then you can actually begin fighting, if you have anything surviving
Problem is this is too easy to counter. This was the "meta counter" team some people on my server were running before 2.0. It was ok for the Fire Main/Tobi teams that counted on the ignite buff/debuff. But it fell way short against any other team.
On my server (high level play atleast), most teams run some sort of of round one CC/interrupt (Iruka, Earth/Lightning/Fire main, Ao, etc.), along with a CC of some kind in the chase. You know he is going to use Sasuke or Jugo round 1, so be ready to counter it. Then in round 2, thanks to Kimimaro almost always being in slot one, you are free to use Your combo starter to counter the Lightning main (cause as long as you stopped Sasuke, that is all he c*e). Round 3 sees Kimimaro move, but at this point you should have killed someone. If you don't care about trying to stop the Main, aim for Sasuke, as he dies really easy.
Or as I said above, run Mifune in slot one, and you get that free move round 2, and can control the main with a CC combo. I think one of the other Mains even have the ability to do this.