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[ Player Guide ] [2.0] Changes in Skills - Konoha Ninjas Part 1

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  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-05 20:13:36Show All Posts
4#
  • NarukamiYuu On 2017-01-05 20:12:45
  • Most of them if not all are just rewrittings right?
No Minato did not cause knockdown with his spec previously unless he did it on a tagged target. The revise on barriers imply they are triggered the MOMENT you do dmg now.

Irukas shield is now determined by each individuals resistance instead of his own (meaning they will get different amount of shields)
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-05 20:20:28Show All Posts
9#
  • NarukamiYuu On 2017-01-05 20:18:00
  • Yup those 2 are the only ones I've noticed.
    The Iruka one is quite big, you cant just mood him to resistance now and get a big a$$ shield for everyone
Wind blade Asuma previously hit EVERYONE in the front row now he hits a max of 3. Kurenais shield is also based on the targets resistance now and not her own. Kakashi Chase was altered. Jiraiya now does his start of combat thing for 2 rounds.

The best part is them adding in the actual % for us now.
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-05 20:44:02Show All Posts
13#
  • HyugaReyne On 2017-01-05 20:42:46
  • now iruka is a sub par ninja... jiraya sannin war was meant to lower arena stats first round .. now he is near useless for that... mintao got stronger... harishima will need to be determined
What are you talking about? Iruka is better now lol. Jiraiya lowers the stats for 2 rounds now
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