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[ Updates ] Server Merge Updates – Dec 27th

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  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 45
On 2017-01-11 21:19:54Show this Author Only
201#
1. Server ID : Samui 84 (Hk)
2. GNW participation and group activity: 5 groups (2 real, others just bunch of ppl like 1-10 active player with power below 30k so they will defeat easily in GNW and they won't join others group because language issue i think. so is boring
3. Sage World Battlefields status: 25-30 ppl
4. Average power: Lvl 80 - average power 30-35k (since new TI and new items too) (the top 1 has got 46k of power) even ex top 1 himself didn't active again.
5. Matsuri participation: after 30-45 hard to find opponent
6. Ability to kill Kurama in the World Boss event: since 2.0 now, u know so well then.

pls merge because many players in this server not active again especially in my groups either only 5-15 is active to GNW, and i felt like more and more players have stopped playing everyday so If we don't get a merge soon it will be dead server i think and i'm maybe stop playing this game too because too hard to find team party for TI and stuff like that.
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 2
On 2017-01-11 22:50:17Show this Author Only
202#
1. Server ID: 115 Ebizou (UK)
2. GNW and group activity: JUST 1 GROUP!
3. Sage World Battlefields:
  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 6
On 2017-01-12 01:52:07Show this Author Only
203#
1. Server ID: S233 Guard of Sand .
2. GNW participation and group activity: 3 groups in total but. Only one of those three is still really active, thus making GNW a sure win for that one group. No competition anymore.
3. Sage World Battlefields status: roughly 30+ attendees
4. Average power: Top player is almost at 36k. Most of the active players are over 18k.
5. Matsuri participation: When it first opens, active. But if you're late than it's a struggle.
6. Ability to kill Kurama in the World Boss event: before 2.0 killed it with remaining time of 1-3 minutes depending on member attendance but now with 2.0 relatively easy (20 min).
  • Registered: 2017-07-24
  • Topics: 47
  • Posts: 247
On 2017-01-12 05:05:56Show this Author Only
204#
1. Server ID: S302
2. GNW participation and group activity: 2 Groups total, where one is dominating. Other group has 4-5 active members during GNW.
3. Sage World Battlefields status: ~30-40 attendees
4. Average power: 9-12k
5. Matsuri participation: Only active during the first 10-15min
6. Ability to kill Kurama in the World Boss event: 3-4min (7.5mill hp)
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 2
On 2017-01-12 05:33:07Show this Author Only
205#
1. Server ID: S151 Chameleon
2. GNW participation and group activity: We recently got knocked down to three groups. Only one of those three is still really active, and almost all of the top players have been slowly joining, thus making GNW a sure win for that one group. No competition anymore.
3. Sage World Battlefields status: 30-34 players
4. Average power: Top player is almost at 44k. Most of the active players are over 28-33k.
5. Matsuri participation: When it first opens, active. But if you're late than it's a struggle.
6. Ability to kill Kurama in the World Boss event: Now that it's 2.0 5 min.
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 5
On 2017-01-12 06:00:45Show this Author Only
206#
the s163 UK server need to be merge immediately!!!
there are too less people that many events can't be even held,
please make a mark and improve this problem ASAP , thanks.
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 5
On 2017-01-12 06:03:07Show this Author Only
207#
1. Server ID:s163 UK
2. GNW participation and group activity: 10 person
3. Sage World Battlefields status: 7~8 person
4. Average power : 32000
5. Matsuri participation : 7~8 person
6. Ability to kill Kurama in the World Boss event : yes,but it's much less HP now
  • Registered: 2017-07-24
  • Topics: 30
  • Posts: 99
On 2017-01-12 07:29:53Show this Author Only
208#
  • On 2017-01-12 06:00:45
  • the s163 UK server need to be merge immediately!!!
    there are too less people that many events can't be even held,
    please make a mark and improve this problem ASAP , thanks.
Hi,

We do understand your concern on this matter. Every server requesting for merge are properly listed and the team is finding a way to resolve it in a smooth easy way that both servers involved will have a better gaming experiences. So please don't rush things over this. We hope you will understand. Thanks
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 11
On 2017-01-12 07:59:10Show this Author Only
209#
  • denciomorales On 2017-01-12 07:29:53
  • Hi,

    We do understand your concern on this matter. Every server requesting for merge are properly listed and the team is finding a way to resolve it in a smooth easy way that both servers involved will have a better gaming experiences. So please don't rush things over this. We hope you will understand. Thanks
Its nice and all thjat you guys working on it.
but now even with version 2.0 didnt st5op ppl from leaving cuase we only got 2 grps for gnw.
on My server s175 there at least like 5 or more the quite playing each week cuase you promised a merge that never happend.

and i know you guys are woirking hard with the release of 2.0.
But i think you should have finished the merging of servers first before releasing 2.0.
And considering version 2.0 is * for ninetails how can you nerf a event like that when you wanna merge servers. even with low power ppl you kill it now in less then 10min.
  • Registered: 2017-07-24
  • Topics: 30
  • Posts: 99
On 2017-01-12 08:15:47Show this Author Only
210#
  • vizard58 On 2017-01-12 07:59:10
  • Its nice and all thjat you guys working on it.
    but now even with version 2.0 didnt st5op ppl from leaving cuase we only got 2 grps for gnw.
    on My server s175 there at least like 5 or more the quite playing each week cuase you promised a merge that never happend.

    and i know you guys are woirking hard with the release of 2.0.
    But i think you should have finished the merging of servers first before releasing 2.0.
    And considering version 2.0 is * for ninetails how can you nerf a event like that when you wanna merge servers. even with low power ppl you kill it now in less then 10min.
Hi,

I understand completely what your point is. If i am also a player same as you we are experiencing the same problem that you are facing now. To be honest i am feeling the way you feel now. But merging servers is on a different scale, the team is doing its best to merge the servers that made a request in a faster time avoiding critical problems that may cause further problems. The team can't just merge servers with out *yzing or looking into the outcome. We hope that you will understand the situations involved. Thanks This post was last edited by denciomorales at 2017-1-12 08:17
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 11
On 2017-01-12 08:31:04Show this Author Only
211#
denciomorales posted at 2017-1-12 08:15
Hi,

I understand completely what your point is. If i am also a player same as you we are experienc ...


Its not that i dont understand but the problem is like this.
4 to 5 weeks ago we had like 80 active ppl waiting for a merger that never seem to happen.
Now we are only with 35 ppl left that are active on the server.
See now what i mean considering the merge wil happen for us maybe in 4 to 5 weeks you merge an empty server.

And its not only my server there others that will have this problem aswell.
You should have spend more time on merging servers instead of releasing version 2.0 this early This post was last edited by vizard58 at 2017-1-12 08:34
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 24
On 2017-01-12 08:35:27Show this Author Only
212#
Well when releasing a new version there tend to be a few bugs or glitches it's to be expected. Complaining doesn't fix anything it only hurts your cause. I'm willing to wait on a merge for as long as it takes in the meantime I can power up and farm as much as I can. take the update as a blessing since it provides more exp then the previous one. what normal took me a week now only takes one or two days depending on my mode or level of activity. I'll probably be at level by the end of the month at this rate so I'm not complaining it gives me a chance to catch up to everyone. ^u^ This post was last edited by Craven/Trish at 2017-1-12 08:36
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 11
On 2017-01-12 08:38:26Show this Author Only
213#
  • Craven/Trish On 2017-01-12 08:35:27
  • Well when releasing a new version there tend to be a few bugs or glitches it's to be expected. Complaining doesn't fix anything it only hurts your cause. I'm willing to wait on a merge for as long as it takes in the meantime I can power up and farm as much as I can. take the update as a blessing since it provides more exp then the previous one. what normal took me a week now only takes one or two days depending on my mode or level of activity. I'll probably be at level by the end of the month at this rate so I'm not complaining it gives me a chance to catch up to everyone. ^u^ This post was last edited by Craven/Trish at 2017-1-12 08:36
im not complaining about the release of 2.0.

Im saying they should finished 1 job before jumping to something else and leave the first job on a back burner cuase they have bugs to fix
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 24
On 2017-01-12 08:42:58Show this Author Only
214#
Well why not experience something new while we wait on a merge. :P I like 2.0 the convoys are more fun and less tedious now ^u^ and the Team instances are great I ninja tools I could only dream of before.
  • Registered: 2017-07-24
  • Topics: 1
  • Posts: 11
On 2017-01-12 08:55:03Show this Author Only
215#
  • Craven/Trish On 2017-01-12 08:42:58
  • Well why not experience something new while we wait on a merge. :P I like 2.0 the convoys are more fun and less tedious now ^u^ and the Team instances are great I ninja tools I could only dream of before.
the releasing of 2.0 aint the problem its the timing of the release that bothers me.
i work in IT with servers so i know my way around .

The problem i see happening and sure it will is that by the end they start merging servers again they have empty servers.

Its the same as releasing a software/server upgrade with out installing the new pc's first.
By the time you have the new pc's up and running the olders pc's start to have problem so it only takes longer and your employees on get more frustrated cauase nothing works like it supposed too.

anyuways enough of my complaining and ranting here i just wanted to say my part.

i dont hate this game just dont think they are working on the right things atm
  • Registered: 2017-07-24
  • Topics: 30
  • Posts: 99
On 2017-01-12 08:55:34Show this Author Only
216#
  • Craven/Trish On 2017-01-12 08:35:27
  • Well when releasing a new version there tend to be a few bugs or glitches it's to be expected. Complaining doesn't fix anything it only hurts your cause. I'm willing to wait on a merge for as long as it takes in the meantime I can power up and farm as much as I can. take the update as a blessing since it provides more exp then the previous one. what normal took me a week now only takes one or two days depending on my mode or level of activity. I'll probably be at level by the end of the month at this rate so I'm not complaining it gives me a chance to catch up to everyone. ^u^ This post was last edited by Craven/Trish at 2017-1-12 08:36
Very well said
  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 90
On 2017-01-12 10:30:08Show this Author Only
217#
  • denciomorales On 2017-01-12 08:15:47
  • Hi,

    I understand completely what your point is. If i am also a player same as you we are experiencing the same problem that you are facing now. To be honest i am feeling the way you feel now. But merging servers is on a different scale, the team is doing its best to merge the servers that made a request in a faster time avoiding critical problems that may cause further problems. The team can't just merge servers with out *yzing or looking into the outcome. We hope that you will understand the situations involved. Thanks This post was last edited by denciomorales at 2017-1-12 08:17
Well then STOP KEEP OPENING NEW SERVERS!!! WAKE THE HELL UP!!! You keep having to merge the higher number/newer servers because they're basically dead after few weeks and kept skipping the older servers that might not necessarily be dead but are dying and losing those older players, I just don't get the logic behind it.
  • Registered: 2017-07-24
  • Topics: 30
  • Posts: 99
On 2017-01-12 11:03:49Show this Author Only
218#
  • spacedog On 2017-01-12 10:30:08
  • Well then STOP KEEP OPENING NEW SERVERS!!! WAKE THE HELL UP!!! You keep having to merge the higher number/newer servers because they're basically dead after few weeks and kept skipping the older servers that might not necessarily be dead but are dying and losing those older players, I just don't get the logic behind it.
Hi,

I am addressing this issue in a manner that players and viewers read it in a healthy environment. I have provided enough explanations on which why merging is taken into careful actions to prevent further problems. If you could not understand that then that is your point. What we are looking into is "prevention" instead of "curing". Please also retain yourself on using the type of words as part of the forum rules.
  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 90
On 2017-01-12 11:36:39Show this Author Only
219#
Right, that makes so much sense to me now, thank you so much!
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