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[ Updates ] Auction House

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  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 4320
On 2016-12-21 22:15:32Show All Posts
3#
Hey


There would need to be a lot of restrictions to auction houses.
From farming to trading.

It's a great idea but one with a lot of cons in between.
I'll entertain the idea with some counter-suggestions


Ingots would never be the currency, It'll be coupon/coin related (Giving access to every player)
Level Lock to prevent farming (70)
Fragment selling would only work if you have 5* Ninjas
Recruitment Ninjas (Ones you didn't accept yet) Could be sold.

Personally, I've always been a fan of auctions in MMO style games, from WoW/DFO, etc.
But the hassle and trade that auction brings (Botting, Economy), is not worth the trouble


This post was last edited by Tobei at 2016-12-21 11:36
  • Registered: 2017-07-24
  • Topics: 34
  • Posts: 4320
On 2016-12-22 06:38:04Show All Posts
9#
  • nh111 On 2016-12-22 03:47:50
  • I don't think the level lock is necessary. If someone wants to put up medals for each of their farmers so they can sell is only a win for oasgames. Anyone can buy but only those with medals can sell to me fixes a lot of problems.

    Fragment selling would only work if you have 5* ninjas (I suppose)
    Recruitment ninjas I suppose as well.

    You apply ingots and coupons interchangeably then 3600 ingots or 3600 coupons. Just like how the shops work.
Of course,
However, an auction format shouldn't completely cut out F2P players.
It's impossible to please both sides while maintaining a healthy economic/system which nobody would abuse.
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